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Translucent showing internals

Translucent showing internals

Category: Cooling Pockets
Rarity: Premium

CP_Translucent.pngTranslucent or Transparent Cooling Pockets take a special kind of material to be able to allow both visibility into the internals of the AW0005 (whether synthetic bone or circuitry), and display a convincing projection in the empty space around it.

Dynamic Object / Scene

Dynamic Object / Scene

Category: Cooling Pockets
Rarity: Epic

Dynamic Cooling Pocket's come with the extra memory needed to handle multiple projection states such that the projection may change over time in a dynamic way. This includes moving star scapes, weather effects, a day / night sequence, and other similar types of content.

This trait does not override the subtype limitations on cooling pocket projection content.

Pocketception

Pocketception

Category: Cooling Pockets
Rarity: Epic

The Pocketception trait comes with the additional processing power required for the projection to simulate a second (or third or fourth) additional projection inside of the first.

Simple Color Sensors

Simple Color Sensors

Category: Thermosensors
Rarity: Common

Simple Color Thermosensors can be one or multiple colors, but are usually flat contrasting tones. Solid sections of color should be no larger than the palm of the hand. Shimmer, metallic, glitch, glowing, or gradient effects are not included under this trait. 

Important Edge Cases:

  • Mimicing eyes is allowed so long as both a "pupil" and an "iris" are not both present. If they are, you will be required to use the applicable Angelic EP trait.
Invisible Sensors

Invisible Sensors

Category: Thermosensors
Rarity: Rare

Invisible Sensors allows for an AW0005 to leave their skin free and clear of any colored markings whatsoever. Some AW0005 think it's the worst kind of fashion disaster.

Glowing Sensors

Glowing Sensors

Category: Thermosensors
Rarity: Premium

AW0005 with glowing sensors will be the life of any party! They can also provide a pretty decent nightlight, and can be turned off at the AW0005 discretion via their CTRL.

Interchangeable Human / Anthro

Interchangeable Human / Anthro

Category: Head
Rarity: Common

By default, AW0005 have access to the ability to present with a human or anthro face. Most usually choose one and stick to it, but some like to have forms for both that switch between!

Visor

Visor (AW0001)

Category: Head
SubType: AW0001
Rarity: Rare

Visors can come in many shapes and sizes, but never wrap all the way around the head. They can have static patterns over top as well. They can be opaque and hide the eyes or translucent.

Visors are inherently made with a significant amount of metal and therefore are only compatible with the AW0001 subtype without an appropriate upgrade.

Helmet

Helmet (AW0001)

Category: Head
SubType: AW0001
Rarity: Rare

Helmets wrap all the way around the head, but may or may not have holes for organic ears or hair, and can be opaque or translucent. Traited helmets are complete replacements for the standard humanoid or anthro face and are not removable.

Helmets are inherently made with a significant amount of metal and are only compatible with the AW0001 subtype without the appropriate upgrade.

Visor with LED

Visor with LED (AW0001)

Category: Head
SubType: AW0001
Rarity: Premium

An upgrade on the Visor, this trait allows for the ability to display messages or other moving images across the surface of the visor. Due to the LED screen these visors are generally opaque but they may be partially translucent.

Visors with LED screens are inherently made of a lot of metal and take additional power, and so are only compatible with the AW0001 subtype without an appropriate upgrade.

Helmet with LED

Helmet with LED (AW0001)

Category: Head
SubType: AW0001
Rarity: Premium

This trait is an upgrade on the Helmet Trait that allows for the display of words or other moving images across the surface of the helmet. Due to the LED screen these helmets are generally opaque, but may have translucent portions. Traited helmets are complete replacements for the standard humanoid or anthro face and are not removable.

Helmets with LED screens are inherently made of a lot of metal and take additional power, and so are only compatible with the AW0001 subtype without an appropriate upgrade.

No Face

No Face

Category: Head
Rarity: Epic

The No Face trait is subtractive rather than additive, and removes the eyes, nose, and mouth from the face of the AW0005. Great for AW0005 looking to be intimidating, it does not allow for only partially hiding facial features except if used in conjunction with the trait "more than two eyes".

Angel Wheel Head Mod

Angel Wheel Head Mod

Category: Head
Expansion Pack: Angelic
Rarity: Epic

The Angel Wheel Head Mod, hovers behind your AW0005 head giving it an impressive "crown". It does not serve as a replacement for a Halo on the AW0001 subtype.

Angel Ball Head Mod

Angel Ball Head Mod

Category: Head
Expansion Pack: Angelic
Rarity: Epic

The Angel Ball Head Mod is a replacement for the entirety of the AW0005 head with an effervescent ball with wings. The ball can be circular or head shaped, and floats in the air detached from the AW0005s neck. The best choice for those AW0005 that want to feel like a god among their peers.

This Trait is considered a variant of the "No Face" trait and as such, does not allow for only partially hiding facial features except if used in conjunction with the trait "more than two eyes".

Plant Hair

Plant Hair (BNNUY02)

Category: Head
SubType: BNNUY02
Rarity: Rare

Hair made of plants, including, but not limited to, leaves, vines, and flowers.  Can only be used by BNNUY02 who are optimized for plant materials, without the appropriate upgrade.

This trait also covers having mixed normal hair and plant hair.

Plants on AI are specially made and only ever present in one growth phase unless the AW0005 has the seasonal plants trait.

Hologram Hair

Hologram Hair

Category: Head
Expansion Pack: Hologram
Rarity: Premium

Heads_HoloHairPartial.png Weightless as compared to normal hair having this trait is seen as a significant functional improvement as well as a being a flashy fashion icon. AW0005s with this trait have to be careful though - most headwear may disrupt the hologram, and you might not appreciate suddenly being bald! For a similar reason placement of hologram hair when mixed with normal hair must be done carefully - too much normal hair weight layered on top of the hologram will cause it to break!

Neck Bloom

Neck Bloom (BNNUY02)

Category: Head
SubType: BNNUY02
Rarity: Premium

The BNNUY02 Royalty of Autumn have been rumored to elevate themselves just by having this trait alone. It does seem to give the owner a certain kind of flair, doesn't it?

BNNUY02 subtype is more optimized for being able to have plants and flowers, so other subtypes won't be able to use this item without an appropriate upgrade.

Bunny Ears

Bunny Ears (BNNUY02)

Category: Ears
SubType: BNNUY02
Rarity: Common

Reserved for the BNNUY02 subtype, any animal in the order Lagomorpha may be used as inspiration for the shape of their ears.

Wolf Ears

Wolf Ears (AW0001)

Category: Ears
SubType: AW0001
Rarity: Common

Reserved for the AW0001 subtype, any species in the subtribe Canina that also has "wolf" in it's colloquial name, may be used as inspiration for the shape of the ears.

This does mean that purely dog inspired ears are not allowed.

Leaf or Petal Ears

Leaf or Petal Ears (BNNUY02)

Category: Ears
SubType: BNNUY02
Rarity: Rare

Leaf or Petal ears is reserved for the BNNUY02 subtype that's been optimized for plant based upgrades, without the appropriate upgrade. There is some leeway with this trait, that they may be other plant material besides leaves or petals but they must resemble approximately the shape of Bunny ears.

139 results found.